Game Edukasi Pengenalan Hewan Langka Berbasis Android Menggunakan Construct 2. Jurnal Teknologi Informasi dan Ilmu Komputer, [S. l.], v. 7, n. 2, p. 275–282, 2020. DOI: 10.25126/jtiik.2020721671. Disponível em: https://jtiik.ub.ac.id/index.php/jtiik/article/view/1671.. Acesso em: 3 may. 2024.