Pengembangan Media Pembelajaran Tata Surya berbasis Virtual Reality untuk Siswa Kelas 6 Sekolah Dasar dengan Evaluasi Kepuasan Pengguna terhadap Elemen Multimedia

Penulis

  • Yuli Purwati Program Studi Informatika - STMIK AMIKOM Purwokerto
  • Selvi Sagita Program Studi Informatika - STMIK AMIKOM Purwokerto
  • Fandy Setyo Utomo Program Studi Sistem Informasi - STMIK AMIKOM Purwokerto http://orcid.org/0000-0001-6347-6514
  • Wiga Maulana Baihaqi Program Studi Teknologi Informasi - STMIK AMIKOM Purwokerto

DOI:

https://doi.org/10.25126/jtiik.2020701894

Abstrak

Dalam studi ini, kami mengembangkan aplikasi virtual reality untuk mempelajari tata surya di tingkat sekolah dasar. Tujuan pembuatan aplikasi ini untuk menyediakan media pembelajaran berbasis multimedia bagi siswa agar dapat memahami konsep tata surya. Multimedia Development Life Cycle (MDLC) adalah tahap pengembangan sistem yang digunakan untuk membangun aplikasi virtual reality. MDLC terdiri dari tahapan konsep manufaktur, desain, pengumpulan bahan, perakitan, pengujian, dan distribusi. Hasil tes penerimaan pengguna yang dilakukan oleh satu orang guru pengampu menunjukkan hasil 81,25%, sedangkan yang dilakukan oleh 26 siswa menunjukkan hasil 88,63%. Berdasarkan hasil tes penerimaan oleh guru diperoleh saran perbaikan aplikasi pada sisi interaktifitas pengguna. Evaluasi kepuasan pengguna terhadap aplikasi dilakukan dengan kuesioner berdasarkan empat elemen multimedia: teks, interaktivitas, animasi, dan gambar grafis. Hasil evaluasi penggunaan teks memiliki nilai 3,57, grafik bernilai 3,52, animasi bernilai 3,54, dan interaktivitas memiliki nilai 3,51. Berdasarkan hasil tes, dapat disimpulkan bahwa responden puas dengan penggunaan elemen multimedia pada aplikasi tersebut, dan aplikasi tersebut dapat membantu mereka untuk memahami topik pembelajaran lebih baik daripada metode pembelajaran dan pengajaran konvensional.

 

Abstract

In this study, we developed a virtual reality application for learning the solar system at the elementary school. The purpose of making this application is to provide multimedia-based learning media for students to be able to understand the concept of the solar system. Multimedia Development Life Cycle is a development stage of the system used to build virtual reality applications. MDLC consists of stages of the manufacturing concept, design, material collecting, assembly, testing, and distribution. Results of user acceptance test conducted by one teacher show the results of 81.25%, while that is done by 26 student shows the results of 88.63%. Based on the acceptance test results by the teacher, there are suggestions to improve the application on the user interactivity aspect. Evaluation of user satisfaction of the applications is done by a questionnaire based on the four elements of multimedia: text, interactivity, animation, and a graphical image. The result of the evaluation of the use of text has a value of 3.57, the graphic has a value of 3.52, animation has a value of 3.54, and interactivity has a value of 3.51. Based on the test results, it can be concluded that the respondents are satisfied with the use of multimedia elements on the application, and the application can help them to understand the learning topic better than conventional methods of learning dan teaching.


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Biografi Penulis

  • Yuli Purwati, Program Studi Informatika - STMIK AMIKOM Purwokerto
    Yuli Purwati menerima gelar Sarjana Komputer (S.Kom) dari Program Studi Teknik Informatika, STMIK AMIKOM Purwokerto di tahun 2006 dan gelar Magister Komputer (M.Kom) dari Program Studi Teknik Informatika, STMIK AMIKOM Yogyakarta di tahun 2014. Saat ini berprofesi sebagai dosen di STMIK AMIKOM Purwokerto. Bidang penelitiannya yakni rekayasa perangkat lunak, sistem terdistribusi, dan aplikasi terdistribusi.
  • Fandy Setyo Utomo, Program Studi Sistem Informasi - STMIK AMIKOM Purwokerto
    Fandy Setyo Utomo received his Masters degree in Computer Science at the Faculty of Mathematics and Natural Sciences, Gadjah Mada University in 2015. He is a PhD student in Software and Information Systems Engineering at the Faculty of Information and Communication Technology, Universiti Teknikal Malaysia Melaka (UTEM) since 2016. Currently, he works as a lecturer at STMIK AMIKOM Purwokerto. His research interests are ontologies and semantic web and their usage in question answering system.

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Diterbitkan

18-02-2020

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Ilmu Komputer

Cara Mengutip

Pengembangan Media Pembelajaran Tata Surya berbasis Virtual Reality untuk Siswa Kelas 6 Sekolah Dasar dengan Evaluasi Kepuasan Pengguna terhadap Elemen Multimedia. (2020). Jurnal Teknologi Informasi Dan Ilmu Komputer, 7(2), 259-266. https://doi.org/10.25126/jtiik.2020701894